🚗9. Other Rules
Not every system needs a full chapter. Some rules live here -- small but important expectations that protect immersion, server health, and community fairness. These aren’t filler. These are the glue between everything else.
9.1 Vehicle Limits
To maintain performance, immersion, and fairness, BSRP enforces a vehicle limit based on your in-character alignment and group size. Vehicles must be functional, stored reasonably, and used in-character -- not hoarded or hidden just to flex.
Solo Players Limit: 1 vehicle
Groups (This includes people who just live together) (Recognized group with bio posted): 2 vehicles
Factions (Approved by staff): 3 vehicles (4 with Approved Settlement)
Settlements (Approved by Staff): 3 If Stand-Alone Settlement
Claiming or hiding more vehicles than your group size allows may result in staff intervention or vehicle removal without warning.
Loopholing is not tolerated. Three people living and operating together are not three solo players. Don’t test it.
9.2 The Orders (NPC Factions) and How They Intervene
The Orders exist in-universe as power-balancing ideologies. They are not passive lore -- they are active IC tools to prevent any one group from dominating the world unfairly.
If your group becomes too large, too powerful, or too disruptive without enhancing the server's roleplay, the Orders may respond -- not with rule punishments, but through IC consequences.
It may begin with warnings -- anonymous threats, ominous notes, or radio broadcasts.
It may escalate -- a sudden attack on your outpost, IED traps, or armed sabotage.
It could end in full-scale ideological war.
You can fight back. You can win. But understand -- the Orders are meant to tip the scale when roleplay stagnates under one group’s control.
9.3 Approved Factions & Settlements
Visit this link: Faction and Settlement Requirements
9.4 Unsupported Mods & Known Issues
BSRP uses a combination of created and third-party mods. Some of them -- by nature or by DayZ's quirks -- just don’t work well. The following systems are unsupported for compensation or ticket assistance:
EvenMoreDoors (Crafted Single/Double Doors)
Dropping items near these doors can result in lost, inaccessible items.
Prevention: Don’t drop items near these doors.
No comp or recovery will be provided.
Vanilla & Custom Vehicles
DayZ vanilla vehicles are notorious for physics bugs: rubberbanding, flying, disappearing, or exploding.
If your car glitches and you want compensation:
You must have video evidence.
No exceptions. No evidence = no assistance.
Some custom vehicles simply cannot be repaired or they were created and abandoned before certain repair merchanics were put in. You must assume that when they are completely inoperable it is due to the lack of parts available in the world to fix them, and abandon them completely.
Playing During Server Instability Periods
Playing while the server is actively crashing, the crashing has been acknowledged by staff, and you continue to join and get kicked after trying to play, this is on you. We will not assist with comps when this happens.
9.5 IC-Radio Channel on Discord
The IC-Radio Channel on Discord is an extension of our in-game world. Treat it with the same seriousness and immersion you would if your character were actually pressing the handset to their lips.
To use this channel, you must have a functional radio on your character, powered by a charged battery. Anything said here is fully in-character and can be used for roleplay consequences.
This Channel is meant for:
Brief in-character conversations
Organizing meets or travel
Trading and Bartering arrangements
Enhancing roleplay
Calling for help: "We're pinned down in Fairfax by a group with green armbands! Need backup!"
This Channel is not for:
Starting hostile initiations (those belong in-game, with your voice and gun raised, not your keyboard)
Flaming or harassing players
Impersonating other groups or players to stir chaos
Spreading damaging rumors that would better be suited in-game, unless you associate your name with this message, For Example:
Acceptable: "This is John Smith. Beware of Fairfax. The people there are cannibals and cultist!"
Not Acceptable: "Don't go to Fairfax, the people there are cultist cannibals!"
9.5.1 Signing Off
You are not required to sign off on the radio. However, if you choose to sign off, you must remain consistent. There are different types of sign offs, but most use one like this:
"I'll meet you at the dock." - Matt
This is indicative of someone saying they will meet you at the dock using Matt's voice.
You can use codenames or nicknames on the radio, but you must be identifiable to your main character in some sort of way--if not, this is powergaming. For example, if you were to say "Ill meet you at the Dock." - Princess Peach, but no one outside of your own group knows you as Princess Peach--or if you've never used that codename or nick name in the game— you are powergaming. YOU MAY ONLY HAVE ONE CODE NAME. It's better to just not use a sign off at all if you can't use your main name or your code name.
Inappropriate use of the IC-Radio will result in losing your privileges to use it.
9.6 Event/NPC Characters
Characters wearing Event Armbands are played by staff and event team members. YOU ARE ALLOWED TO KOS THESE CHARACTERS. However, it would be in the best interest of the player character to not. Event Characters wear an armband that destroys anywhere from 20% to 100% of the gear they wear and in their inventory upon death. By KOSing or NOT RPing with the Event Character, you are missing out on substantial roleplay and lore.
At NO TIME are you allowed to remove the Armband from a LIVING Event Character.
The armbands look like this (More examples coming 2/1/2026):

Removing this armband from an Event Team member while they are alive will result in a 3 Day Suspension. No appeals.
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